Interactive and Inclusive: Gamified Learning for Healthy Eating in Community Kitchen Entertainment Areas

Authors

  • Nur Tayyibe Coşgun Berlin School of Business and Innovation Author
  • Aswin Vijayan Author

Keywords:

UX Design, Service Design, Gamification

Abstract

Community kitchens, in addition to being spaces that increase the availability of food, are also important spaces for promoting sociality and health education. By incorporating gamification and fun elements, they can make learning about food and healthy food preparation more interactive and fun. This study investigates how entertainment space within a community kitchen employs gamification to promote social interaction alongside healthy eating habits and disordered eating behavior management. It examines the ways of approaching the use of gamified processes alongside communal engagement, in an effort to make sustainable, healthy practice lifestyle viable.

Downloads

Published

2026-06-30

How to Cite

Coşgun, N.T. and Vijayan, A. (2026) “Interactive and Inclusive: Gamified Learning for Healthy Eating in Community Kitchen Entertainment Areas”, Journal of Creative Perspectives, 2(2), pp. 1–14. Available at: https://academichub.eu/CreativePerspectives/index.php/journal/article/view/29 (Accessed: 3 July 2026).

Most read articles by the same author(s)

Similar Articles

You may also start an advanced similarity search for this article.